top of page
Global Pigeoning System (2018)
Global Pigeoning System (GPS) was a 48 hour project made by an 11 person team during a global game jam.
Play as a carrier pigeon dropping off messages to the sad masses of the city, and help them connect.
During this development I Implemented the game's UI and sound and helped in the UI design.
This game was developed using the Unity engine
bottom of page